AI Insights · Timothy · October 2024
Top 5 Snake Games on Unified Platform in Middle East Q3 2024
Discover the performance trends of the top 5 snake games in the Middle East during Q3 2024, with insights into weekly downloads, revenue, and active users.
In the third quarter of 2024, the top snake games on the unified platform in the Middle East showcased varied performance trends in terms of downloads, revenue, and active users, as reported by Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps Games experienced a gradual decline in weekly downloads, starting from approximately 91.7K in early July and concluding around 65.2K by the end of September. Weekly revenue fluctuated slightly, peaking at $801 in the first week of July and settling at $399 by the end of the quarter. The app maintained a robust number of weekly active users, hovering near 980K in early August and slightly decreasing to approximately 886K by late September.
Snake Clash! by Supercent, Inc. saw a decrease in weekly downloads from 75.5K in the first week of July to about 36.6K by the end of September. Revenue peaked at $759 during the week of September 16, with weekly active users reaching a high of 369K in late August and maintaining a similar level through September.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES showed a notable rise in weekly downloads from 20K in mid-July to 35.2K in early August, before tapering off to around 15.1K by the end of September. Revenue remained modest throughout the quarter, reaching $354 in the final week. Active users mirrored the download trend, peaking at 236K in early August and ending the quarter at 153K.
Snake Lite - Snake Game developed by Hippo Lab maintained steady weekly downloads, starting at 14.9K in early July and concluding around 11.7K at the end of September. Revenue remained consistently low, with a peak of $12 in mid-August. The game saw a slight fluctuation in active users, peaking at 50.4K in late July and ending at 40.7K in September.
Snake Run Race・3D Running Game by Freeplay Inc experienced a rise in weekly downloads, with numbers increasing from 11.4K at the start of July to 22.7K by the end of September. Revenue was minimal, with occasional peaks, while active users showed a steady increase, reaching 306K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.